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EA is banning skilled Battlefield 1 players for the worst possible reason

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Come on EA … we’re really glad you’re hardcore about catching and banning cheaters, but your latest system leaves a lot to be desired. For example, it’d be great if you stopped banning players automatically for being really, really good at your game.

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So here’s the skinny. EA is serious about banning cheaters in Battlefield 1, and that’s a good thing. But the “intelligent” system they have installed called “FairFight” is far from fair or intelligent. Its uses a set of algorithms to compare how you play with how the “average” BF1 gamer plays. If you are too far from “average,” you will automatically be banned.

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The system is also supposed to catch highly improbable events—but what happens when you have millions of hours of continuous gameplay? You get a surprising number of “improbable” events which are totally unrelated to hacking. One player named SpartanHoplite for example got banned simply for achieving a score of 202-8.

What happens if you get banned? A lot of these bans are temporary “timeouts” which will expire if you wait. Still, how much does that suck?

… Seriously, this is lame, EA. Please fix this broken system!