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PS4 NEO Was Developed Because Base PS4 Systems Were ‘Truly Awful’ At Running PSVR, Says Developer

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No one wants to think about replacing a console with an incremental upgrade before five or so years—but some gamers may be forced to do exactly that this year.

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One anonymous developer reported to EDGE via IB Times that the only reason Sony is developing PlayStation 4.5 (codenamed “Neo”) is because of PlayStation Virtual Reality (PSVR).  Here is what he had to say:

“PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this.”

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Despite this report, a couple of industry insiders recently have refuted it, stating that performance of PSVR on PS4 should be more or less on par with Neo.  We’ll just have to wait and see and hope for the best.

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Also see:

PS4 Neo to be Released by September

Sony Insiders Deny That PS4 Neo Was Developed Because of PSVR